← Maker ClassroomA practical starting point

Plan a small build-and-test cycle

A prototype is a learning object. Keep the first version modest and record what the test suggests before making several changes at once.

Define the purpose.
Build a simple version.
Change one feature after testing.

Choose a useful next step.

Hands-on learning guides that connect a plan, a simple build and a reasoned revision. Maker Classroom focuses on what can be learned from testing a small physical idea.